Description: D.C. wants to offer its players a frontier experience built on a challenging early game and long term play. We use patches to alleviate grind while also making fights a bit harder. Our biggest change is our focus on a hunters road end game that rewards daily play. We have a randomizer that gives the road store different weapon and armor materials each day, with this gear being premium armor and other fun sets that are really strong.
Description: We are a European server but hunters from all countries are welcome to join us. We have a very strong and 24/7 running dedicated server, so you won't notice lags. We also offer transfers so you don't have to start over and can pick up where you left off. We host seasonal events so event armors, collabs and the like are obtainable, our LR/HR monsters are adjusted so they don't die after a few seconds so it doesn't feel rushed and you can enjoy all the quests. We are a constantly growing and friendly community that loves to help new people.
RT: I think there are multiple reasons for that. The fact that it's a multiplayer action game is one of the big ones. It helps that the game encourages cooperation over more brutal or savage options. We portray the hunters as cooperative heroes; they're not evil or savage. Nor are the monsters themselves. They live in an environment where they must hunt or be hunted. 2b1af7f3a8